This is something different I just came up with. I have units in here I never play with but maybe I'll give them a shot.
HQ -
Chaos Lord with Daemon Weapon
130 points
Chaos Lord with Daemon Weapon
130 points
Elites -
3 Terminators with 3 combi-meltas, one chainfist.
in Landraider with Extra Armor
355 points
Dreadnought with 2 close combat weapons
100 points
Dreadnought with 2 close combat weapons
100 points
Troops -
10 marines with 1 lascannon
in Rhino with Havoc Launcher
220 points
10 marines with 1 lascannon
in Rhino with Havoc Launcher
220 points
10 marines with 1 lascannon
in Rhino with Havoc Launcher
220 points
10 marines with 1 lascannon
in Rhino with Havoc Launcher
220 points
8 Khorne Berzerkers
1 Champion with powerfist
in rhino
264 points
Heavy Support -
3 obliterators
225 points
Predator with twin-linked lascannon and lascannon sponsons
165 points
Defiler
150 points
total : 2499
The point of this list is to attack the enemy head on. The two lords ride in the Landraider with the terminators and move towards the enemy every turn, dumping out hopefully within charge range and assault 3 different units. The 2 dreadnoughts and the rhino with berzerkers do the same.
Meanwhile, the rest of the army sits back and shoots, hopefully busting transports and vehicles with ease then hitting the juicy innards with battlecannon and plasma cannon rounds. The marines in the 4 rhinos are the late game objective grabbers, they stay in their rhinos all game unless they need to get out to blast away with rapid firing bolters at some point.
The other idea with this list is to give the enemy no clear idea of what to shoot at other than the main assault force. And the whole armry has different armor values hopefully making it more difficult to pick and choose what to shoot at with what.
So what do ya'll think of this one?